![]() ![]() Stacking stamina is almost essential for I tank, which benifits Last Stand. RiB consumes resources which, assuming the two classes are balanced means it reduces effectiveness as Last Stand is free.ģ. For Recovery in Blood's (RiB) full effect you need five points which you may not have when needed, unless you sit on them making you much less effective.Ģ. Whilst effect over time may be better Last Stand has an immediate effect when you need it which I think is more useful vs tricky burst damage which tends to be what is most dangerous. I did a 4 dps group that did not end well for me:)Īh I see, I guess last stand is the one to compare it with as that is in the tank tree but even there I think it falls down on a few points.ġ. Just make sure you choose a tank and a healer of some kind or it gets ugly quick. Honestly though, from my perspective the game designer did an excellent job of balance so you should be all set no matter what you choose. I do have over 40 hours in though so far just testing the classes out and learning all the games secrets. ![]() Keep in mind though, this is coming from someone who has not been past 7 yet. That could be just my play style or it could be a game design that they do better dps since they run out of mana. I just cant get the dps out of them like i can the magic users. The four I have decided to beat the game with are: I tend to get more dps out of my magic users but the downfall is they run out of mana. I like the protector and priestess for my tank and healer and the damage dealers have been really close. So far I am not seeing big differences between them. ![]() I have been going through and taking different classes to around map 5-7 to try to figure out which classes I want to beat the game with. ![]()
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